Mapping: Useful links
From cAn's Crew
Contents |
[edit] General
[edit] Brushwork
- Lathing (1/3)
- Lathing (2/3)
- Architecture Detail (1/4)
- Architecture Detail (2/4)
- Architecture Detail (3/4)
- Architecture Detail (4/4)
- Architecture Ideas (1/2)
- Architecture Ideas (2/2)
- Stairs
- Spiral Stairs
- Spiral Ramp
- Vertex Tool
- Domes
- Rounded Pipes
- Displacement Pipes
- Cliffs
- Terrain
- Reset Displacement
- Advanced Displacement
- Roofs
- Room Patterns
- Water
[edit] Skybox/Lighting/Environment
- Sky List (List of skybox texture names)
- 3D Skybox
- Sun Effects
- Level to Skybox Fog Blending
- Environmental Light
- Advanced Lighting
- Lightmaps
- Light Glow
- Advanced HDR
- Spotlights
- Light Flares
- Storm Effect
- Fog
- Fog Blending
- Smoke
- Dust Particles
- Rain
[edit] Textures
- Photoshop VTF Plugin
- Texture Studies
- Texture Alignment
- Texture Patterns
- Texture Variation
- Ground Textures
- Applying Textures to a Curved Surface
- Texture Alignment on Beveled Edges
- Overlays
[edit] Miscellaneous
- Elevator
- Advanced Elevator
- Automatic Doors
- Camera Portals
- Shattering Glass
- Security Cameras
- Entity Guide
[edit] Map Optimization
[edit] Video Tutorials
- Complete Beginners Guide
- Tutorial 1: Your First Map
- Tutorial 2: A Few Tips
- Tutorial 3: Basic Sky
- Tutorial 4: Objectives and Spawns
- Tutorial 5: Brushes
- Tutorial 6: Textures and Decals
- Tutorial 7: Stairs and Ladders
- Tutorial 8: Guns
- Tutorial 9: Water, Glass, Teleporters
- Tutorial 10: Doors
- Tutorial 11: Props
- Tutorial 12: Environmental Effects
- Tutorial 13: Buttons, Triggers, Explosions
- Tutorial 14: Displacement Geometry
- Tutorial 15: 3D Skyboxes
