Server To-Do Lists
From cAn's Crew
Contents |
[edit] CSS Public Server
- epicwin
- colored tracers
- add flawless victory sound
- add "finish him"
- ccbalance
- swap live players without the assistance of mani
- make compatible with xa
- tflash
- show user dialog at the end of round, showing who flashed you and who you flashed.
- rewrite votebot and install
- write script to slay people who type rtv or rockthevote on a custom map
- sv_pure 1
- timeleft script to give time remaining every 3 minutes
[edit] CSS GunGame Server
- check to see if music is downloading properly (other sounds too)
[edit] Insurgency Server
[edit] TF2 Server
[edit] Forums
- Ask Sparty if he's ready to launch new [cC] website
[edit] Stats
- CSS: find out why headshots aren't being logged
- CSS: find out why T's win and CT's win are not being logged
- CSS: create stat/point reward for CT killing (each) Bomber (forced "drop C4")
- CSS: create stat/point reward for original Bomber successfully planting bomb
[edit] Home/Wiki Page
[edit] HLStatsX vs. Psychostats
Pros and Cons, listed here so that I can organize my thoughts...
- pro: ps has much better ranking system; play time is much less of a factor
- con: ps is not real-time like hlstatsx. Stats are only updated once per day.
- con: have to run ps's perl script every so often, but I have no access to cron on the server, I don't think. Could set up a ssh shared key and run it via crontab from my linux box at home, but that's kludgey.
- con: changing a setup parameter requires a full stats rerun
- con: resetting the stats is not as easy as pushing the button; have to delete logs on the game servers.
- con: player stats don't work? Surely this is a fixable problem
- con: in-game commands are more sparse; people will definitely complain about this, unless I can find a better ps addon than the one that I saw.
- pro: less invasive in-game, as no remote rcon commands are sent.
- con: question marks in player names.
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con: no team balancer - con: no cool world map and server graph like hlstatsx
- con: HIGH cpu usage on stat rebuild. We might draw some attention from tim3port for this (but we won't be doing this often, and at off-hours, right?)
- pro: heatmaps!
[edit] Sound downloads
- Flawless victory (proposed): 100K
- c4 timer: 170K
- mani (voting sounds): 207K, and we don't use 83KB of it...can be cut.
- quake sounds: 544K
- mani funny sounds: 528K
